The rig for a real indie studio. A high-end workstation with a big GPU for baking and rendering, a 32-inch 4K reference monitor and a color-calibrated second, a large pen display for art, a stream deck for tools, and a UPS. Ship the game, then the next one.
Plans
Choose a plan that fits your needs and budget
Item List
5Display & Art
2 itemsWorkstation
1 items| Item | Category | Specs | Qty | Price | Link |
|---|---|---|---|---|---|
| Desktop PC Build | CPU16-core RAM64 GB GPURTX 4090-class | 1 | $3,000 | View Shop |
Control & Power
2 itemsControl & Power
2FAQ
Common questions about this kit
Big GPU for game dev?
For Unreal, light baking, and 3D rendering, yes — the GPU cuts hours off bakes and lets you iterate in real time. For 2D and light 3D, a mid GPU is fine.
4K reference monitor?
For art direction and UI, yes — a 32-inch 4K shows every pixel at scale. Calibrate it; an uncalibrated 4K lies more precisely than an uncalibrated 1080p.
Pen display over tablet?
For a studio artist, yes — drawing on the screen is faster and more precise. For a programmer who dabbles in art, a tablet is enough.
Source control — non-negotiable?
Yes. Git (or Perforce for big binary art) is how a team survives. Set it up on day one, not the day you lose a week of work.
User Reviews
Pro dev rig and my battlestation both want a 32in 4K and a big GPU — calibrate the monitor and use source control on day one. Spot on.